This was my final 2D concept art into 3D render assignment at TTTC in Vancouver with Matt Clapperton. Had a lot of fun with the assignment and learned a lot in the last several weeks. Just wanted to share the process and end result. This post shows some early concept level sketches and initial ideas I created and proposed before settling on the final concept. The idea was inspired by those 90/2000s eras fps level design and games.
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